The inspiration for AppleShooter comes from the Swiss folk legend of William Tell. In the legend, he was forced to shoot an apple placed on his son's head with a bow and arrow, demonstrating amazing archery skills. This story inspired the game development team to transform this thrilling scene into a challenging casual game.
Development History
- 2005: Game concept born, early development started
- 2006: First Flash version released
- 2010: Improved version launched with new game mechanics
- 2015: HTML5 version released, supporting mobile devices
- 2020: Major upgrade, optimizing game experience